Loneliness


Question: I would like some guidance, please, on loneliness and dealing with others.


Answer: Loneliness is imagining that you're all alone — and that you're not enough. The trick is to see yourself as the other, as another — which is to say, to see yourself as all people, as everyone. Everyone gets lonely, feels isolated, whenever and as long as, and for as long as, they feel solitary in this enormous universe, where uni — oneness — is built into its very name.


“In the beginning…” was oneness, not individuation. Oneness is where it all began (this universe), oneness is its true nature, its ground state. Individuation, diversity, and division is its state of play, its state of activity, liveliness, aliveness, fun.


Every single particle, visible or otherwise, is inextricably part of the whole. So, you feel alone, and lonely, when you forget your oneness and focus to its exclusion on your separateness.


And that feeling of separateness, of incompleteness, inadequacy, vulnerability, futility, is all part of the grand game because it excites you to seek out unity, union with another.


Of course, not all unions are satisfying. When two (or more) individuals who are feeling isolated come together in order to feel less isolated, they may magnify their isolation. Double it. Reinforce its truth — and its power.


Suicide is a perfectly understandable response to extreme isolation because it yields instant (re)union. And what a joyful thing it is, too. But if you want to remain in this physical form, then you must find a way to feel whole, to feel that union for yourself.


Question:  I must find a way? How on earth am I supposed to do that, when everything I've tried so far has failed or has worked for only a short time, which is ultimately the same as failure?!


Answer:  What you need to understand is this: your sadness is powerful; it serves a purpose, and that purpose is to drive you in the direction you need to go in order to feel whole.


Not 'drive' as in 'force'; drive as in carry, convey, like driving a car. Let it take you to where you want to go.


Question:  Where do I want to go that I haven't already tried?


Answer:  To wholenesss. To union. To reunion. To unity.


Question:  You're talking in riddles. I don't get it. How can my sadness lead me to wholeness, to happiness?


Answer:  Let it. Let it. Let it in. Feel your lack of unity as a way — as the fastest, most efficient way — of returning to unity, to a feeling of wholeness, of being a part of the whole.


By allowing yourself to be fully absorbed, enveloped by your sadness, your feeling of dis-inity… well, try it. See what happens. Go ahead. We'll wait. Let go.  Give yourself to it completely.


What happens, as you give up the struggle, the effort to resist it, is that you fall into it, and you then fall through it, into… the light.


So, you can expedite the process greatly by giving up and giving in as soon as you feel yourself bracing against something, some unwanted thing, and as soon as you feel yourself slipping into a state of frustration, sadness, despair — in fact,  any feeling you find unpleasant or uncomfortable.


Give up straight away, and let yourself go. Fall, fall through the tension and pain into the light, spacious, lovely feeling of unity, wholeness. Alrightness because this is the game we're all playing. Hide, seek, find, laugh.


Stop the mental chatter that distracts you from your feelings. You can't talk yourself out of this dilemma. You may think you can, and you may actually succeed for a short while, but not for long.


Feel. Feel your life. Feel your state of unity or disunity. And feel your way back to unity. Feel your way forward, to (re)unity, to joy, to hopefulness, to confidence, creativity, love, belonging.


FEEL YOUR WAY.


In your world, your feelings are said not to matter, yet they're all that matters. So, feel what you feel. Feel your disorder, your tension, your sadness; feel it all. Feel it fully, putting up no resistance, and see what happens.



This is the game we're all playing.

Hide, seek, find, laugh.


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The Game

hide  seek  find  laugh

Christine King


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